**Lesson Plan: Information Communication Technology (ICT) for Primary 3**
**Topic: Input Devices**
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**Objectives:**
- Students will be able to identify and name various input devices.
- Students will understand the basic functions of input devices.
- Students will be able to categorize devices as input devices.
**Materials:**
- Pictures or physical examples of input devices (keyboard, mouse, microphone, scanner, touch screen, joystick)
- Interactive whiteboard or projector
- Computers/tablets for students
- Worksheets for labeling input devices
- Colored pencils or markers
**Duration:**
- 60 minutes
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**Lesson Outline:**
### Introduction (10 minutes)
1. **Greeting and Warm-up:**
- Welcome the students.
- Ask a few warm-up questions related to technology (e.g., “Who has used a computer before?”)
2. **Introduction to Input Devices:**
- Explain that today we will learn about input devices.
- Show a short video or slideshow introducing input devices.
### Instruction (15 minutes)
3. **Vocabulary Introduction:**
- Write "Input Devices" on the board.
- Define input devices as tools we use to send information to the computer.
- Show pictures/examples of a keyboard, mouse, microphone, scanner, touch screen, and joystick.
- Briefly explain the function of each device.
4. **Interactive Activity:**
- Use an interactive whiteboard or projector to display pictures of different input devices.
- Ask students to raise their hands and identify the devices shown.
- Allow students to come up and point out or name the devices.
### Guided Practice (15 minutes)
5. **Worksheet Activity:**
- Hand out worksheets with pictures of various devices.
- Students will label the input devices with words from a word bank.
- Walk around the classroom to assist students as needed.
6. **Discussion:**
- Go through the worksheet answers with the class.
- Discuss why each device is considered an input device.
### Independent Practice (10 minutes)
7. **Matching Game:**
- On computers/tablets, students will play a matching game where they pair images of input devices with their names and functions.
- Alternatively, a paper-based matching game can be used.
### Conclusion (10 minutes)
8. **Recap and Q&A:**
- Recap the key points of the lesson.
- Ask students to share one thing they learned about input devices.
- Answer any questions the students might have.
9. **Exit Ticket:**
- Hand out small slips of paper.
- Ask students to write down one input device and its function as their exit ticket.
### Homework (Optional):
- Draw and label three different input devices at home.
- Share what they drew in the next class.
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**Assessment:**
- Observe participation during discussions and activities.
- Review worksheets and matching game results.
- Evaluate exit tickets for understanding.
**Differentiation:**
- Provide extra support for students who need help with reading or writing.
- Offer advanced learners an opportunity to explore additional input devices or create a short presentation.